© [2023] Cloud Imperium Games Corporation and Cloud Imperium Games UK, Ltd
Whilst working at Foundry 42 I had the opportunity to work with a very talented group on The Starfarer for Star Citizen. At the time I was Lead Vehicle Artist, and worked closely with 2 other Artists under the guidance of the Art Director Nathan Dearsley. This was a fun little task, taking the Starfarer and implementing a new livery and attachments. I was responsible for the modelling of the original ship, the attachments on the nose and the material work. Screenshots shown here are rendered in real time in CryEngine/Lumberyard.
Ship Description
"The UEE military uses an adapted ‘rough and tumble’ Gemini variant of the Starfarer for their front-line operations, trading some cargo capacity and maneuverability for reinforced armor, increased shielding, more powerful engines and stronger manned turrets. The Gemini also includes an optional missile pod, which can be swapped for the fuel intake unit on either Starfarer variant’s nose."