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Star Citizen - The Reclaimer - Habitation Areas

© [2018] Cloud Imperium Games Corporation and Cloud Imperium Games UK, Ltd

Whilst working at Foundry 42 I had the opportunity to work with a very talented group on The AEGIS Reclaimer for Star Citizen. At the time I was Lead Vehicle Artist, and worked closely with 3 other Artists under the guidance of the Art Director Nathan Dearsley. The images in this album show areas I worked on from blockout to final art. It was my task to put together a modular kit which was flexible enough to cover the large interior, and compose the rooms seen in these images. All the lighting in these shots was done by myself, and I got to do a little bit of texturing. Thomas Morgan was responsible for most of the textures and Tech Area of the ship, whilst Calvin Williams worked on The Engineering sections.

The Team:
Art Director -Nathan Dearsley - https://www.artstation.com/nd3d
Artist - Calvin Williams - https://www.artstation.com/calvwill
Artist - Thomas Morgan
Artist - Daniel Grebby